Job Description
Jack of all trades, master of none?
Downtime
How to survive the inevitable lulls and anti-lulls faced by a games developer.
Some Seasonal Positives
A festive reminder of all that is good about working in games
Continue Reading December 30, 2007 at 5:14 pm Leave a comment
Programmers Are Lazy
Stereotype reinforcement a-go-go! Well, if they’re not going to help themselves…
Continue Reading December 2, 2007 at 11:48 pm Leave a comment
The Design Crowbar
One way or another, game, you’re going in that fucking box
Continue Reading November 29, 2007 at 11:14 pm Leave a comment
Alpha Storm
The honeymoon is over – let’s get this game made! Or, at least to start with, to alpha.
Dumb it Down
Would-be Miyamotos be warned – you’re not going to change the world just yet.
Continue Reading November 4, 2007 at 6:43 pm Leave a comment
With Feeling (or ‘Let’s Get Some Freaking Enthusiasm For Our Project, Here’)
The end user doesn’t want to know if you died a little inside making this game.
The Long Introduction
What better way to start a blog than to natter incessantly about myself?
Continue Reading November 4, 2007 at 4:49 pm Leave a comment