Job Description

Jack of all trades, master of none?

Continue Reading Add comment June 21, 2009

Downtime

How to survive the inevitable lulls and anti-lulls faced by a games developer.

Continue Reading Add comment May 20, 2009

Some Seasonal Positives

A festive reminder of all that is good about working in games

Continue Reading Add comment December 30, 2007

Programmers Are Lazy

Stereotype reinforcement a-go-go! Well, if they’re not going to help themselves…

Continue Reading Add comment December 2, 2007

The Design Crowbar

One way or another, game, you’re going in that fucking box

Continue Reading Add comment November 29, 2007

Alpha Storm

The honeymoon is over – let’s get this game made! Or, at least to start with, to alpha.

Continue Reading 1 comment November 24, 2007

Dumb it Down

Would-be Miyamotos be warned – you’re not going to change the world just yet.

Continue Reading Add comment November 4, 2007

With Feeling (or ‘Let’s Get Some Freaking Enthusiasm For Our Project, Here’)

The end user doesn’t want to know if you died a little inside making this game.

Continue Reading 1 comment November 4, 2007

The Long Introduction

What better way to start a blog than to natter incessantly about myself?

Continue Reading Add comment November 4, 2007


Archives