Job Description

Jack of all trades, master of none?

Continue Reading June 21, 2009 at 1:04 am Leave a comment

Downtime

How to survive the inevitable lulls and anti-lulls faced by a games developer.

Continue Reading May 20, 2009 at 12:06 am Leave a comment

Some Seasonal Positives

A festive reminder of all that is good about working in games

Continue Reading December 30, 2007 at 5:14 pm Leave a comment

Programmers Are Lazy

Stereotype reinforcement a-go-go! Well, if they’re not going to help themselves…

Continue Reading December 2, 2007 at 11:48 pm Leave a comment

The Design Crowbar

One way or another, game, you’re going in that fucking box

Continue Reading November 29, 2007 at 11:14 pm Leave a comment

Alpha Storm

The honeymoon is over – let’s get this game made! Or, at least to start with, to alpha.

Continue Reading November 24, 2007 at 5:45 pm 1 comment

Dumb it Down

Would-be Miyamotos be warned – you’re not going to change the world just yet.

Continue Reading November 4, 2007 at 6:43 pm Leave a comment

With Feeling (or ‘Let’s Get Some Freaking Enthusiasm For Our Project, Here’)

The end user doesn’t want to know if you died a little inside making this game.

Continue Reading November 4, 2007 at 6:04 pm 1 comment

The Long Introduction

What better way to start a blog than to natter incessantly about myself?

Continue Reading November 4, 2007 at 4:49 pm Leave a comment



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